Rendering (design treatment)
(old answer) (better)
Real time renderingis concerned with making images rapidly on the computer. It is the most highly interactive area of computer graphics. An image appears on the screen, the viewers act or react and this feedback affects what is generated next. This cycle of reaction and rendering happens at a rapid enough rate that the viewer does not see individual images, but rather becomes immersed in a dynamic process.
(Real time rendering, Tomas Möller,Eric Haines,Naty Hoffman, pg.1)
(new answer)
Computer animation takes placein a virtual 3D world. However, it is normally visualized through a 2D screen
made up of pixels. The rendering process is the computer animator's camera, which records the virtual world
in a format that can be broadcast. Programmers have been developing renderers for many years and a range
of techniques have been established. However, these approaches with their respective strengths and weakness
have traditionally been considered mutually exclusive-a rendering system based on ray tracing would handle
shiny reflective surfaces efficiently, but users would simply have to accept that it could not handle displacement
or diffuse surfaces as well as some other architectures could.
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